By abandoning the oversized maps and bringing the enemies to the player in large waves, this mode offers the most desirable twin-stick shooting experience. The zombie horde survival missions are the highlight of Tiny Troopers Joint Ops XL. Enemy units do not show up on the game’s mini-map, so these missions tend to drag on for far too long as you retrace your steps seeking out the one last troop to kill to complete the mission. While all these objectives are rather mundane, the worst offender is the missions where the win condition is defeating all of the enemy troops. The Switch version includes the first two mobile games as well as a zombie campaign and horde mode missions. The objectives are frequently recycled and most of the time the player is either rescuing hostages, taking down military buildings, or eliminating all of the enemy troops on the battlefield. Missions are fairly short and typically focus on one or two main objectives with some bonus objectives. Tiny Troopers Joint Ops XL is a twin-stick shooter in which the player controls a small squad of soldiers as they complete various missions. Unfortunately, Tiny Troopers Joint Ops XL falls short of its Extra Large Moniker and struggles to free itself from the less desirable parts of its mobile roots. While some games that have successfully adapted to the platform, some of these mobile ports do not offer enough of a change from the mobile version to justify the need of a console port. Due to its support for Unity and mobile form factor, the Nintendo Switch has quickly become the host of many mobile game ports.
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